X-Git-Url: https://irasnyder.com/gitweb/?a=blobdiff_plain;f=elevatorgui.cpp;h=8e7ae2a9e4524af99a03e08f51455e138fce41f0;hb=2172ce055533d5865d58538ee00bf609e59b0f99;hp=630a8555a36a8b7c26d539bf4c4897f20601466e;hpb=83847e4b04e3516170ff206f0b1c30e5f2d5cc73;p=cs356-p1-elevator.git diff --git a/elevatorgui.cpp b/elevatorgui.cpp index 630a855..8e7ae2a 100644 --- a/elevatorgui.cpp +++ b/elevatorgui.cpp @@ -4,7 +4,7 @@ ElevatorGUI::ElevatorGUI (int floors, int elevators) : Gtk::Window() , number_of_floors_(floors) , number_of_elevators_(elevators) - , simulation_status_(STOPPED) + , simulation_status_(PAUSED) /* The ElevatorController */ , ec_(floors, elevators) @@ -13,9 +13,8 @@ ElevatorGUI::ElevatorGUI (int floors, int elevators) , timer_() /* GUI Elements */ - , table_(floors+1, elevators+3) + , table_(floors+3, elevators+1) , button_playpause_(Gtk::Stock::MEDIA_PLAY) - , button_stop_(Gtk::Stock::STOP) , button_quit_(Gtk::Stock::QUIT) /* Storage for GUI elements for later lookup */ @@ -27,6 +26,11 @@ ElevatorGUI::ElevatorGUI (int floors, int elevators) int i, j, e, f, e_num, f_num, f_attach; std::ostringstream str; + /* Set Table Spacing / Window Border Size */ + table_.set_col_spacings (8); + table_.set_row_spacings (8); + set_border_width (10); + /* Fill in all of the ElevatorDoors and CallButtons */ for (f_attach=0, f=floors-1; f>=0; --f, ++f_attach) { @@ -51,6 +55,11 @@ ElevatorGUI::ElevatorGUI (int floors, int elevators) call_buttons_.push_back (callbutton); box->pack_start (*callbutton); } + else // we are on the top floor, create a dummy label + { + Gtk::Label *label = new Gtk::Label (""); + box->pack_start (*label); + } /* Only create the DOWN CallButton if we are not on the bottom floor */ if (f != 0) @@ -69,6 +78,11 @@ ElevatorGUI::ElevatorGUI (int floors, int elevators) call_buttons_.push_back (callbutton); box->pack_end (*callbutton); } + else // we are on the bottom floor, create a dummy label + { + Gtk::Label *label = new Gtk::Label (""); + box->pack_end (*label); + } for (e=0; epack_start (button_playpause_); - box->pack_start (button_stop_); box->pack_start (button_quit_); /* Attach the box to the bottom of the GUI */ @@ -163,26 +178,20 @@ void ElevatorGUI::on_quit_button_clicked () void ElevatorGUI::on_playpause_button_clicked () { - std::string names[] = { "STOPPED", "RUNNING", "PAUSED" }; + std::string names[] = { "RUNNING", "PAUSED" }; std::cout << "Play/Pause pressed with status=" << names[simulation_status_] << std::endl; switch (simulation_status_) { - case STOPPED: - simulation_status_ = RUNNING; - - // add and start timer - timer_ = Glib::signal_timeout().connect ( - sigc::mem_fun (*this, &ElevatorGUI::on_timer_tick), - timer_tick_ms_); - - break; case RUNNING: simulation_status_= PAUSED; // stop and remove timer timer_.disconnect (); + // Set the StockID of the button + button_playpause_.set_label ("gtk-media-play"); + break; case PAUSED: simulation_status_ = RUNNING; @@ -192,6 +201,9 @@ void ElevatorGUI::on_playpause_button_clicked () sigc::mem_fun (*this, &ElevatorGUI::on_timer_tick), timer_tick_ms_); + // Set the StockID of the button + button_playpause_.set_label ("gtk-media-pause"); + break; default: std::cout << "Bad Simulation Status in Play/Pause" << std::endl; @@ -199,14 +211,6 @@ void ElevatorGUI::on_playpause_button_clicked () } } -void ElevatorGUI::on_stop_button_clicked () -{ - // FIXME: implement this - std::cout << "STOP Button Clicked" << std::endl; - - simulation_status_ = STOPPED; -} - void ElevatorGUI::on_request_button_toggled (RequestButton *button) { // Only send an elevator if we are toggled to on @@ -229,20 +233,14 @@ void ElevatorGUI::on_call_button_toggled (CallButton *button) } } -void ElevatorGUI::gui_update_position_label (int elevator, float new_position) +void ElevatorGUI::gui_update_position_label (int elevator, float new_position, Direction direction) { - std::ostringstream str; - - // Generate the text - str << std::setiosflags (std::ios_base::showpoint | std::ios_base::fixed) - << std::setprecision(1) << new_position; - // Find the correct label and set it PositionLabelVector::iterator it; for (it=position_labels_.begin(); it!=position_labels_.end(); it++) if ((*it)->getElevatorNumber() == elevator) - (*it)->set_text (str.str()); + (*it)->update_position (new_position, direction); } void ElevatorGUI::gui_unpress_call_button (int floor, Direction direction)