X-Git-Url: https://irasnyder.com/gitweb/?a=blobdiff_plain;f=elevatorgui.cpp;h=8e7ae2a9e4524af99a03e08f51455e138fce41f0;hb=2172ce055533d5865d58538ee00bf609e59b0f99;hp=4ca5fe900fee2377a249d27432ef7ea278d4ea95;hpb=8fd0a54c0b60fd6e5adc1c7ab0f3bf6437060b20;p=cs356-p1-elevator.git diff --git a/elevatorgui.cpp b/elevatorgui.cpp index 4ca5fe9..8e7ae2a 100644 --- a/elevatorgui.cpp +++ b/elevatorgui.cpp @@ -4,7 +4,7 @@ ElevatorGUI::ElevatorGUI (int floors, int elevators) : Gtk::Window() , number_of_floors_(floors) , number_of_elevators_(elevators) - , simulation_status_(STOPPED) + , simulation_status_(PAUSED) /* The ElevatorController */ , ec_(floors, elevators) @@ -13,9 +13,8 @@ ElevatorGUI::ElevatorGUI (int floors, int elevators) , timer_() /* GUI Elements */ - , table_(floors+1, elevators+2) + , table_(floors+3, elevators+1) , button_playpause_(Gtk::Stock::MEDIA_PLAY) - , button_stop_(Gtk::Stock::STOP) , button_quit_(Gtk::Stock::QUIT) /* Storage for GUI elements for later lookup */ @@ -149,15 +148,16 @@ ElevatorGUI::ElevatorGUI (int floors, int elevators) /* Fill in the control buttons */ Gtk::HBox *box = new Gtk::HBox (); + /* Tell the Play/Pause button to use the StockID so we can change it's image */ + button_playpause_.set_use_stock (true); + + /* Signals for control buttons */ button_quit_.signal_clicked().connect ( sigc::mem_fun (*this, &ElevatorGUI::on_quit_button_clicked)); - button_stop_.signal_clicked().connect ( - sigc::mem_fun (*this, &ElevatorGUI::on_stop_button_clicked)); button_playpause_.signal_clicked().connect ( sigc::mem_fun (*this, &ElevatorGUI::on_playpause_button_clicked)); box->pack_start (button_playpause_); - box->pack_start (button_stop_); box->pack_start (button_quit_); /* Attach the box to the bottom of the GUI */ @@ -178,26 +178,20 @@ void ElevatorGUI::on_quit_button_clicked () void ElevatorGUI::on_playpause_button_clicked () { - std::string names[] = { "STOPPED", "RUNNING", "PAUSED" }; + std::string names[] = { "RUNNING", "PAUSED" }; std::cout << "Play/Pause pressed with status=" << names[simulation_status_] << std::endl; switch (simulation_status_) { - case STOPPED: - simulation_status_ = RUNNING; - - // add and start timer - timer_ = Glib::signal_timeout().connect ( - sigc::mem_fun (*this, &ElevatorGUI::on_timer_tick), - timer_tick_ms_); - - break; case RUNNING: simulation_status_= PAUSED; // stop and remove timer timer_.disconnect (); + // Set the StockID of the button + button_playpause_.set_label ("gtk-media-play"); + break; case PAUSED: simulation_status_ = RUNNING; @@ -207,6 +201,9 @@ void ElevatorGUI::on_playpause_button_clicked () sigc::mem_fun (*this, &ElevatorGUI::on_timer_tick), timer_tick_ms_); + // Set the StockID of the button + button_playpause_.set_label ("gtk-media-pause"); + break; default: std::cout << "Bad Simulation Status in Play/Pause" << std::endl; @@ -214,14 +211,6 @@ void ElevatorGUI::on_playpause_button_clicked () } } -void ElevatorGUI::on_stop_button_clicked () -{ - // FIXME: implement this - std::cout << "STOP Button Clicked" << std::endl; - - simulation_status_ = STOPPED; -} - void ElevatorGUI::on_request_button_toggled (RequestButton *button) { // Only send an elevator if we are toggled to on